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particleIllusion for After Effects - General
Information
particleIllusion for After Effects ("pIAE" for short)
is the plug-in version of particleIllusion for Adobe
After Effects.

Watch the Intro to particleIllusion for After Effects video
Status:
particleIllusion for After Effects is now available on Windows.
The Mac version will ship in February
2010 and the beta program is still open.
(Trial version will be available soon!)
What does it do?
pIAE allows you to load most of the over 2800
existing particleIllusion
3.0 emitters in After Effects, including the
Pro
Emitters. It also includes the emitter search
engine that is found in particleView. You have access to all
of the "top-level" parameters: size, life, number,
velocity, etc. (almost everything that shows in the
particleIllusion hierarchy window), so you are able
to do quite a bit of customization at both the top
emitter level and the individual particle type level
(and free emitter type level for super emitters).

See a great music video done with particleIllusion for After Effects
What will it NOT do?
Version 1.0 of pIAE doesn't give you access to the "lower
level" parameters like particle color gradients, size
over life graphs, particle images, particle image
reference point location, initial particle angle -- the
things that are in the various pages of the emitter properties dialog in pI3.
Forces and deflectors are not be present in version
1.0. Also, because of the number of parameters that
each emitter adds, there may be some limit to the
number of emitters that you can add to a project.
What does it cost?
Regular pricing is $299.
If you own particleIllusion 3.0 already, you can purchase pIAE for only
$179.
We also have bundle pricing for pIAE with
particleIllusion 3.0 and the Pro Emitters (in various
combinations).
Why would I want to buy particleIllusion 3.0
too?
particleIllusion 3.0 (pI3) is not required to use pIAE,
but since pIAE doesn't give you access to all of the
settings of an emitter that pI3 does (see "What will it
NOT do?" section above), you will need to use pI3 when
you want to make changes that you can't in pIAE (color
gradients, particle images, initial angle settings,
adding particle types, and so on). You'll need to use
pI3 to create new emitters, create new libraries, or
move emitters between libraries. There will be some
cases where you may find that using pI3 is actually
faster and more convenient than using pIAE (in complex
compositions for instance).
More info on this
here.
When will it be released?
particleIllusion for After Effects on Windows is available now.
The release on
Mac will follow in February 2010.
Are you looking for beta
testers?
The Windows beta test is closed --
we're not looking for additional testers at this time.
The Mac version beta test has not started yet, and is
still open.
Click here if you'd like
to beta test the Mac version of pIAE
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