BCC Jitter

BCC Time

Jitter

Overview

Jitter allows you to vary one or more attributes of a source layer over time, such as size, position, opacity, brightness, or contrast. Additional controls choose the type of variance used for the jittering and allow you to view color-coded graphs of the jittered parameter values.

Boris Continuum Complete includes both a BCC Jitter and BCC Jitter Basic. The two filters are very similar except that BCC Jitter Basic does not include all the parameters; BCC Jitter provides more options for controlling the effect; while BCC Jitter Basic is streamlined for when you want to create a simple Jitter effect.

Function

The Jitter filter has four basic groups of controls that are used to jitter attributes of the source layer. The following steps outline the recommended usage of this filter.

  1. Apply the BCC Jitter or BCC Jitter Basic filter the clip you want to Jitter. Set the Source menu set to the Filtered Layer. The Default setting of None uses the layer the filter is applied to.

  2. Use the Jitter 1, 2, and 3 parameters to create up to three different jitter curves (BCC Jitter Basic allows you to create one jitter curve). The curves represent the variation of a parameter value over time. View the Jitter Curves by setting the Curve View menu while you adjust the Jitter parameters to see the affects your adjustments have on the parameters.

  3. Apply each Jitter curve to up to three parameters using the Destination 1, 2, and 3 controls. For example, you could use the same variance pattern to affect the source image’s scale, opacity, and contrast.

  4. Adjust the impact of each Jitter curve on the destination parameter using the Amount 1, 2, and 3 controls. Amount affects the intensity, rather than the shape, of the applied Jitter curve.

  • Note: The Jitter filter includes extensive parameters for you to customize. You may want to start by using a preset to help you become familiar with the parameters.

 

Presets and Common Controls

BCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browser™.

BCC filters also include common controls that configure global effect preferences and other host-specific effect settings.

For more information about working with presets and other common controls, Click Here.

 

Curves Parameter Group

The parameters in this section allow you to view the Jitter curves as you make adjustments to them. These curves plot the values of the jittered parameter over time.

The Curve View menu displays a graph of the effect of the jitter over time. If one of the Jitter Shape controls is Off, that jitter is inactive and its curve does not appear on the graph. This menu setting determines how the jitter curves are represented on the graph. When you use the Draft Only options, the curves are not visible in the rendered effect. However, you must preview in Draft mode in your host for these options to display. When you use the Renderoptions, the curves appear in the rendered effect.

  • Off does not display any jitter curves.
  • CurvesDraft Only and CurvesRender display curves showing the amount of jitter at each frame or at selected frames of the effect.
  • Curves Over Layer: Draft Only and Curves Over Layer: Render display the jitter curves over the rendered clip. This mode allows you to simultaneously preview the jitter curves and the rendered output, which can be useful for adjusting the effect.
  • Curves Over Comp: Draft Only and Curves Over Comp: Render display the jitter curves over all other layers in the effect.

The vertical axis on the graph represents the current time in the effect. The horizontal axis represents the base parameter value (set by the Source or Insert parameter values) before it is jittered. The red curve represents Jitter 1, the green curve represents Jitter 2, and the blue curve represents Jitter 3.

jitter.curve

The Curve View menu determines how the jitter curves are represented on the graph.

  • Curves displays the amount of jitter at each frame or at selected frames of the effect.
  • Curves Over Layer displays the jitter curves over the rendered clip layer. This mode allows you to simultaneously preview the jitter curves and the rendered output, which can be useful for making adjustments to the effect.
  • Curves Over Comp displays the jitter curves over all other layers in the effect.

 

Curves Parameter Group

The Time View menu controls the time range shown on the graph. Full Effect displays the jitter curves from the start to the end of the effect. 16, 8, 4, and 2 display the curves for the given number of seconds after the frame specified by Scroll Curves.

Scroll Curves selects the first frame in the effect that is displayed when Time View is set to 16, 8, 4, or 2. This parameter has no effect if Time View is set to Full Effect.

The Source menu sets the layer in the timeline used to create the effect.

 

Geometry Parameter Group

The Geometry parameters adjust the source layer’s position, size, rotation, and opacity.

Lock to Scale X checkbox locks the Scale Y to the Scale X value, preserving the aspect ratio of the source image as scale adjustments are made. Deselect Lock to Scale X to adjust Scale X and Y independently.

Scale X sets the horizontal scale of the source layer. The Scale X value is expressed as a percentage of the source layer’s original width.

Scale Y sets the vertical scale of the source layer. The Scale Y value is expressed as a percentage of the source layer’s original height.

Position X and Y sets the horizontal and vertical position of the source layer.

Position Z sets the apparent depth of the source layer. Increasing positive values move the source further away from the viewer, and decreasing negative values draw the source closer to the viewer.

Tumble, Spin, and Rotate move the source layer around the X, Y, and Z axis respectively. Tumble, Spin, and Rotate can be animated over values greater than 360° in order to make the layer complete more than one full revolution.

When the Lock Pivot to Center checkbox is selected, the layer tumbles, spins, and rotates around its ow n center. If this option is deselected, you can set an external pivot point around which to tumble, spin, and rotate the layer., using the Pivot X, Y and Z parameters. The BCC Jitter Basic filter does not include this parameter.

Pivot X, Pivot Y and Pivot Z set the X, Y, and Z coordinates of the pivot point. If the Lock Pivot to Center checkbox is selected, moving the pivot point parameters have no affect. The BCC Jitter Basic filter does not include this parameter.

Opacity scales the opacity of the source layer. When Opacity is 0, the layer is completely transparent. As the Opacity value increases, the layer becomes increasingly opaque, and at a value of 100, the layer is completely opaque.

 

Motion Blur Parameter Group

Select the Motion Blur On checkbox to turn on motion blur. If Motion Blur On is not selected, the other parameters have no affect.

  • Warning: Motion Blur is an especially memory-intensive feature. It is particularly useful to work in Draft****Modewhen creating an effect with motion blur.

The Motion Blur Smoothness menu determines how many times the effect samples between the time the shutter opens and the time it closes. Increasing the number of samples creates a smoother blur but increases render and preview time proportionately. Choose Rough, Medium, Smooth, or Smoothest. Rough uses the fewest samples, while Smoothest uses the most.

Shutter Angle refers to the workings of a conventional film camera. Normally the shutter is open to 180°, meaning that the shutter is open for half of each frame. Increasing the angle opens the shutter longer, creating a wider blur. Decreasing the angle produces a thinner blur.

Selecting the Adaptive Motion Blur checkbox causes the effect to take fewer samples when the source moves more slowly. Selecting this checkbox usually does not have a visible effect, but improves rendering speed.

The Shape Jitter 1 menu sets the shape of the Jitter curve. The best way to understand how these shapes affect the jittered parameters is to select a setting in the Curve View menu to view Jitter Curves and see the shape of the curve over time. The curves can be modified using the Jitter Frequency, Jitter Smoothness, Jitter Frequency, Jitter Random Seed and/or Master Jitter 1 settings. Hosts that do not support contextual controls (such as Final Cut Pro) use the Timing Jitter 1 and Master Jitter 1 parameters.

  • Off turns Jitter 1 off. If shape Jitter 1 is set to Off, the other Jitter 1 parameters have no effect.
jitter.shape.off
  • Noise Jumps causes the noise to jump to a new value in increments set by the Jitter 1 Separation and Jitter 1 Random Seed settings. Hosts that do not support contextual controls use the Timing Jitter 1 setting.
jitter.noise.jumps
  • Random Walk causes the noise to start at 0, then add a new random number in increments set by the Jitter 1 Separation and Jitter 1 Random Seed settings. Hosts that do not support contextual controls use the Timing Jitter 1 setting.
jitter.random.walk
  • Smooth Noise creates a new noise value every frame, then smooths the curve that is created. Jitter 1 Smoothness and Jitter 1 Random Seed adjust the width of the curve smoothness. Hosts that do not support contextual controls use the Timing Jitter 1 setting.
jitter.smooth.noise
  • Smooth Walk creates a Random Walk curve, then smooths the result. Jitter 1 Smoothness and Jitter 1 Random Seed adjust the width of the curve smoothness. Hosts that do not support contextual controls use the Timing Jitter 1 setting.
jitter.smooth.walk
  • Constant adds the Master Jitter 1 value to the base parameter value set by the Source and Insert settings, creating a static effect.
jitter.constant
  • The remaining choices all produce regular waves of varying shapes. Most of these choices have fairly descriptive names. The Spectrum choices are all variations on the sine wave (the curve at right is an example of a Spectrum wave). For each of these choices, Jitter 1 Frequency or Timing Jitter 1 adjust the frequency of the wave, and Master Jitter 1 adjusts the amplitude (height) of the wave.
jitter.spectrum

 

Jitter 1, 2, and 3 Parameter Groups

The Jitter 1, 2, and 3 parameter groups create three different jitter curves, each of which can apply to up to three parameters. Jitter 2 and Jitter 3 parameters function similarly to Jitter 1 parameters, which are described in this section.

  • Note: The only difference between the three Jitter parameters sections is that each Jitter can apply to Jitter parameters below it. That is, Jitter 3 can apply to Jitters 1 and 2, Jitter 2 can apply to Jitter 1, and Jitter 1 cannot be applied to other Jitters.
  • Warning: The BCC Jitter Basic filter only allows you to apply one Jitter curve.

Jitter 1 Master adjusts the intensity of the jitter by scaling all of the other jitter parameters. For this reason, each Shape Jitter 1 curve responds slightly differently to Master Jitter 1. When Master Jitter 1 is 0, no jitter is created.

jitter.j1amount.25 jitter.j1amount.75
Master Jitter 1=25 Master Jitter 1=75

The effect of Timing 1 Jitter depends on which shape is selected in the Shape Jitter menu. See the Shape Jitter menu for details. The Timing Jitter parameter only displays in hosts that do not support contextual controls, such as Final Cut Pro.

The effect of Jitter Smoothness and Jitter Separation depend on which shape is selected in the Shape Jitter menu. See the Shape Jitter menu for details. Jitter Smoothness and Jitter Separation only appear in hosts that support contextual controls.

Jitter 1 Random Seed sets the value that is input to the random number generator used to generate noise. Adjust this value when you like the overall effect but want to adjust the random configuration of the jitter curve.

The effect of Jitter Frequency depend on which shape is selected in the Shape Jitter menu. See the Shape Jitter menu for details. Jitter Smoothness and Jitter Separation only appear in hosts that support contextual controls.

Jitter 1 Offset offsets the position of the jitter curve by the specified number of frames. Adjusting this value controls which point on the curve corresponds to a given frame.

The Jitter 1 Destination 1 menu selects which parameter is affected by the jitter. Jitter 1 Destination 2and Jitter 1 Destination 3 allow you to choose two more parameters to jitter.

  • When Destination is set to Off, no parameters are affected.
  • Scale jitters both the X and Y Scale.
  • Motion jitters the motion of the layer in the X, Y, and Z directions simultaneously. If Motion is selected, the Jitter Amount is proportionate to the layer’s speed, so when the layer is still, no jitter is applied.
  • XY Wobble jitters the layer in the direction perpendicular to the layer’s direction of motion in the X and Y planes. For example, if the layer is moving horizontally, XY Wobble jitters the layer vertically. If XY Wobble is selected, the Jitter Amount is proportionate to the layer’s speed, so when the layer is still, no jitter is applied.
  • Angular Motion jitters Tumble, Spin, and Rotate in amounts proportionate to each parameters rate of change. When Tumble, Spin, or Rotate is constant, the parameter is not affected by the jitter.
  • Insert 1 Red, Insert 1 Green, and Insert 1 Blue affect the respective color channel in the chosen Insert 1 Color. The Insert 2 and Insert 3 Red, Green, and Blue choices function in the same way but affect the Insert 2 and Insert 3 Colors, respectively.
  • The remaining choices affect the parameters of the same name.

 

Insert 1, 2, and 3 Parameter Groups

Each of these parameter groups can be used to apply a simple effect to the source image. The parameters function in the same way in each section. The Effect Insert menu determines which effect is applied. Effect are adjusted with the Amount and Parameter controls. Several effects use the Color parameter as well. The controls behave differently depending on which the selected effect.

  • Off applies no additional effect to the source layer.
  • Bright-Contrast adjusts the brightness and contrast of the source layer. When Bright- Contrast is chosen, Amount adjusts brightness, and Parameter adjusts contrast.
  • Hue-Sat adjusts the hue and saturation of the source layer. Amount adjusts the hue angle, and Parameter adjusts the saturation.
  • Black & White mixes the source image with a black and white copy of itself. Amount controls the mixture of the images. Increasing Amount values replace the colored image with the black and white copy, and at a value of 100, the image is completely black and white. Negative Amount values have no affect. Parameter has no affect when Black & White is chosen.
  • Black & Color mixes the source image with a copy of itself that is tinted black and the chosen Color. Amount controls the mixture of the images. Increasing Amount values replace the original source image with the tinted copy, and at a value of 100, the source is completely tinted. Negative Amount values have no affect. Parameter has no affect when Black & Color is chosen.
  • Color & White mixes the source image with a copy of itself that is tinted the chosen Color and white. Amount controls the mixture of the images. Increasing Amount values replace the original source image with the tinted copy, and at a value of 100, the source is completely tinted. Negative Amount values have no affect. Parameter has no affect when Color & White is chosen.
  • Colorize mixes the source image with the chosen Color. Amount controls the mixture of the source and color. Increasing Amount values replace the original source image with the color; at a value of 100, the source is entirely replaced by the color. Negative Amount values have no affect. Parameter has no affect when Colorize is chosen.
  • Blur applies a blur to the source image. Amount controls the amount of blur. Negative Amount values have no affect. Parameter controls the amount of blur in each direction. Increasing positive Parameter values increase the horizontal blur, while decreasing negative values increase the vertical blur. When Parameter is 0, the image blurs equally in both directions.
  • Choke shrinks or expands the opaque areas in the source image’s alpha channel. Increasing positive Amount values increase the size of the opaque regions, while decreasing negative values decrease the size of the opaque regions. When Choke is chosen, Parameter has no affect.
  • Radial Wipe creates a wipe effect which keys out a portion of the source image. The image keys outside of a circle whose diameter is controlled by the Amount. When Amount is 0, the image is unchanged. Increasing this value decreases the diameter of the circular opaque region, removing more of the image. At a value of 100, the entire source keys out. Negative Amount values have no affect. Parameter adjusts the softness of the edges of the opaque region. When Parameter is 0, the edges are completely hard. Increasing this value increasingly blends the edges with the background. Negative Parameter values have no affect.
  • Key Out Dark keys out the darker pixels in the source image, making them transparent. Amount controls the value of the key threshold. Increasing this value raises the threshold, increasing the range of luminosities that key out. Increasing Parameter increases the softness of the edges of the opaque regions in the image. Negative Parameter values have no affect.
  • Key Out Light keys out the lighter pixels in the source image, making them transparent. Amount controls the value of the key threshold. Increasing this value lowers the threshold, increasing the range of luminosities that key out. Increasing Parameter increases the softness of the edges of the opaque regions in the image. Negative Parameter values have no affect.
  • Key Out Color keys out pixels whose channel values are similar to the chosen Color. Amount controls the width of the range of similar values that key out. As Amount increases, a wider range of colors similar to the Color key out. Increasing Parameter increases the softness of the edges of the opaque regions in the image. Negative Parameter values have no affect.
  • Key In Color keys out pixels whose channel values are dissimilar to the chosen Color. Amount controls the width of the range of dissimilar values that key out. As Amount increases, a wider range of colors dissimilar to the Color key out. Increasing Parameter increases the softness of the edges of the opaque regions. Negative Parameter values have no affect.

Category:

BCC Film Style

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Licensing

BCC Time

Nested Subgroup

BCC Image Restoration

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

BCC Art Looks

BCC Art Looks

BCC Stylize

BCC Textures

BCC Art Looks

BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Transitions

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Match Move

BCC Match Move

BCC Color & Tone

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Perspective

BCC Warp

BCC Transitions

BCC Perspective

BCC Stylize

BCC Transitions

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Blur & Sharpen

BCC Warp

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Image Restoration

BCC Perspective

BCC Perspective

BCC Key & Blend

BCC Stylize

BCC Lights

Uncategorized

BCC Stylize

BCC 3D Objects

BCC 3D Objects

BCC 3D Objects

BCC Film Style

BCC Transitions

BCC Film Style

BCC Perspective

BCC Blur & Sharpen

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Image Restoration

BCC Transitions

BCC Textures

BCC Browser

BCC Blur & Sharpen

BCC Lights

BCC Lights

BCC Lights

BCC Stylize

BCC Obsolete

Nested Subgroup

BCC Textures

BCC Transitions

BCC Stylize

BCC Art Looks

BCC Color & Tone

BCC Color & Tone

BCC Time

BCC Time

BCC Transitions

BCC Lights

BCC 3D Objects

BCC Stylize

BCC Obsolete

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

Uncategorized

Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Transitions

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

BCC Image Restoration

Nested Subgroup

BCC Warp

BCC Art Looks

BCC Time

BCC Key & Blend

BCC Key & Blend

BCC Stylize

BCC Transitions

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Transitions

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Textures

BCC Lights

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Stylize

BCC Stylize

BCC Transitions

BCC Transitions

BCC Warp

BCC Transitions

BCC Textures

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Stylize

BCC Obsolete

BCC Image Restoration

BCC Particles

BCC Particles

BCC Perspective

BCC Transitions

BCC Key & Blend

BCC Transitions

BCC Blur & Sharpen

BCC Lights

BCC Art Looks

BCC Lights

BCC Obsolete

BCC Textures

BCC Textures

BCC Obsolete

BCC Transitions

BCC Time

BCC Transitions

BCC Art Looks

BCC Transitions

BCC Time

BCC 3D Objects

BCC Time

BCC Time

BCC Color & Tone

BCC Transitions

BCC Warp

BCC Warp

BCC Transitions

BCC Film Style

BCC Key & Blend

BCC 3D Objects

BCC Blur & Sharpen

BCC Image Restoration

Uncategorized

BCC Transitions

BCC Warp

BCC Textures

BCC Time

BCC Stylize

BCC Warp

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC VR

BCC VR

BCC VR

BCC VR

BCC VR

BCC Warp

BCC Art Looks

BCC Transitions

BCC Warp

BCC Textures

BCC Particles

BCC Image Restoration

BCC Match Move

BCC Textures

BCC Textures

BCC Obsolete

BCC Obsolete

BCC Obsolete

BCC Blur & Sharpen

BCC Image Restoration

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC Film Style

BCC Film Style

BCC Color & Tone

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Stylize

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Film Style

BCC Stylize

BCC Lens

BCC Lights

BCC Color & Tone

BCC Film Style

BCC Art Looks

BCC Lens

BCC Optical Diffusion

BCC Lights

BCC Lens

BCC Grads and Tints

BCC Art Looks

BCC Key & Blend

BCC Art Looks

BCC Grads and Tints

BCC Grads and Tints

BCC Film Style

BCC Film Style

BCC Image Restoration

BCC Image Restoration

BCC Color & Tone

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Color & Tone

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Key & Blend

BCC Color & Tone

BCC Lights

BCC Film Style

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Optical Diffusion

BCC Art Looks

BCC Color & Tone

BCC Key & Blend

BCC Lights

BCC Art Looks

BCC Color & Tone

BCC Lights

BCC Lens

BCC Lights

BCC Lights

BCC Film Style

BCC Color & Tone

BCC Key & Blend

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Art Looks

BCC Key & Blend

BCC Key & Blend

BCC Lights

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Lens

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Grads and Tints

BCC Textures

BCC Film Style

BCC Grads and Tints

BCC Perspective

BCC Transitions

BCC Lens

BCC Art Looks

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

BCC 3D Objects

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Effect:
BCC+X-Ray
BCC+Wide Angle Lens
BCC+Video Glitch Dissolve
BCC+Transform
BCC+Tint
BCC+Three Strip
BCC+Textures
BCC+Sunset
BCC+Streaks
BCC+Split Tone
BCC+Split Field
BCC+Skin Tone
BCC+Silk
BCC+Shadows/Highlights
BCC+Sepia
BCC+Selective Saturation
BCC+ReLight
BCC+Reflector
BCC+Rays
BCC+Radial Tint
BCC+Radial Exposure
BCC+Rack Focus
BCC+Polarizer
BCC+Photographic
BCC+Overexpose
BCC+Optical Dissolve
BCC+Non-Additive Mix
BCC+Night Vision
BCC+Net
BCC+ND Gradient
BCC+Mist
BCC+Math Composite
BCC+Low Contrast
BCC+Looks
BCC+Light
BCC+Lens Flare
BCC+Lens Distortion
BCC+Key Light
BCC+Kelvin
BCC+Infrared
BCC+Ice Halos
BCC+Holdout Composite
BCC+High Contrast
BCC+Harris Shutter
BCC+Halo
BCC+Grade
BCC+Glow Edges
BCC+Glow Darks
BCC+Glow
BCC+Gels
BCC+FX-Editor
BCC+Frost
BCC+Fog
BCC+Film Stocks
BCC+Eye Light
BCC+Enhancing
BCC+Edge Composite
BCC+Dual Gradient
BCC+Double Fog
BCC+Diffusion
BCC+Develop
BCC+Detail
BCC+Depth of Field
BCC+DeFringe
BCC+Defog
BCC+DeBlock
BCC+DeBand
BCC+Day for Night
BCC+Cross Processing
BCC+Colorize Gradient
BCC+Color Spot
BCC+Color Shadow
BCC+Color Paste
BCC+Color Infrared
BCC+Color Gradient
BCC+Chromatic Aberration
BCC+Chroma Bands
BCC+Center Spot
BCC+Camera Shake
BCC+Borders
BCC+Bleach Bypass
BCC+Black and White
BCC+Ambient Light
BCC+ Vignette
BCC+ Video Glitch
BCC+ Two Strip
BCC+ Spin Blur Dissolve
BCC+ Smear Blur
BCC+ Rays Dissolve
BCC+ Radial Blur
BCC+ Rack Focus Dissolve
BCC+ Prism Dissolve
BCC+ Prism
BCC+ Multi-Star Dissolve
BCC+ Magic Sharp
BCC+ Light Leaks Dissolve
BCC+ Light Leaks
BCC+ Haze
BCC+ Fluorescent
BCC+ Flashing
BCC+ Film Grunge
BCC+ Film Glow Dissolve
BCC+ Film Glow
BCC+ F-Stop
BCC+ Dissolve
BCC+ Directional Blur Dissolve
BCC+ Directional Blur
BCC+ Cross Zoom Dissolve
BCC+ Crash Zoom Dissolve
BCC+ Composite
BCC+ Channel Blur YUV
BCC+ Channel Blur Dissolve
BCC+ Channel Blur
BCC+ Camera Shake Dissolve
BCC+ Blur
BCC+ Beauty Studio
BCC Z-Blur
BCC Z Space III
BCC Z Space II
BCC Z Space I
BCC Wooden Planks
BCC Wood Grain
BCC WitnessProtection
BCC Wire Remover
BCC Wild Cards
BCC Weave
BCC Wave
BCC Water Waves Dissolve
BCC Water Color
BCC Warp
BCC VR Sharpen
BCC VR Reorient
BCC VR Insert
BCC VR Flicker Fixer
BCC VR Blur
BCC Vignette Wipe
BCC Vignette
BCC VideoScope
BCC Video Morph
BCC Video Glitch
BCC Velocity Remap
BCC Veined Marble
BCC Vector Displacement
BCC Vector Blur Dissolve
BCC User Guide
BCC UpRez
BCC Unsharp Mask
BCC Type On Text
BCC Two Way Key
BCC Two Strip Color
BCC Twister
BCC Twirl
BCC Turbulence
BCC Tritone Dissolve
BCC Tritone
BCC Trails Basic
BCC Trails
BCC Title Studio
BCC Time Displacement
BCC Tile Wipe
BCC Tile Mosaic
BCC Textured Wipe
BCC Temporal Blur
BCC Swish Pan
BCC Super Blend
BCC Steel Plate
BCC Stars
BCC Star Matte
BCC Stage Light
BCC Spray Paint Noise
BCC Spotlight
BCC Spiral Blur
BCC Spin Blur Dissolve
BCC Spill Remover
BCC Sphere Transition
BCC Sphere
BCC Sparks
BCC Snow
BCC Smooth Tone
BCC Sequencer
BCC Scatterize
BCC Scanline
BCC Safe Colors
BCC Rough Glow
BCC Rock
BCC Ripple Dissolve
BCC Ripple
BCC Rings Wipe
BCC Ribbon Wipe
BCC RGB Pixel Noise
BCC RGB Edges
BCC RGB Displacement Dissolve
BCC RGB Blur Dissolve
BCC RGB Blend
BCC Reverse Spotlight
BCC Reptilian
BCC Remover
BCC Reframer
BCC Reflection
BCC Rectangular Wipe
BCC Rays Wedge
BCC Rays Textured
BCC Rays Streaky
BCC Rays Ripply
BCC Rays Ring
BCC Rays Radiant Spotlight
BCC Rays Radiant Edges
BCC Rays Puffy
BCC Rays Dissolve
BCC Rays Cartoon
BCC Rain
BCC Radial Wipe
BCC Radial Blur
BCC Pyramid Blur
BCC Prism Dissolve
BCC Prism
BCC Primatte Studio
BCC Presets
BCC Premult
BCC Preferences
BCC Posterize Time
BCC Posterize
BCC Polar Displacement
BCC PixelChooser – Legacy
BCC Pixel Fixer
BCC Pixel Chooser
BCC Pinning Controls
BCC Pin Art 3D
BCC Pencil Sketch
BCC Particle System
BCC Particle Illusion Dissolve
BCC Particle Illusion
BCC Particle Emitter 3D
BCC Particle Array 3D
BCC Pan And Zoom
BCC Page Turn
BCC Overview in Resolve
BCC Overview in FCP
BCC Overview in Avid
BCC Overview in Adobe
BCC Organic Strands
BCC Optical Stabilizer
BCC Optical Flow
BCC Noise Reduction
BCC Noise Map 2
BCC Noise Map
BCC MultiTone Mix
BCC Multi Stripe Wipe
BCC Multi Stretch Wipe
BCC Multi Shadow
BCC Motion Tracker Vegas
BCC Motion Tracker Resolve
BCC Motion Tracker Red
BCC Motion Tracker PRM
BCC Motion Tracker Motion
BCC Motion Tracker FCP
BCC Motion Tracker Avid
BCC Motion Tracker AE
BCC Motion Tracker
BCC Motion Key
BCC Motion Blur
BCC Mosaic
BCC Morph
BCC Mixed Colors
BCC Misalignment
BCC Median
BCC Matte Cleanup
BCC Matte Choker
BCC Match Move
BCC Match Grain
BCC Make Alpha Key
BCC Magic Sharp
BCC Looper
BCC Linear Wipe
BCC Linear Luma Key
BCC Linear Color Key
BCC Lightning
BCC Light Zoom
BCC Light Wrap
BCC Light Wipe
BCC Light Sweep
BCC Light Matte
BCC Light Leaks Dissolve
BCC Light Leaks
BCC Levels Gamma
BCC Lens Transition
BCC Lens Shape
BCC Lens Flash
BCC Lens Flare Spiked
BCC Lens Flare Round
BCC Lens Flare Dissolve
BCC Lens Flare Advanced
BCC Lens Flare 3D
BCC Lens Distortion Wipe
BCC Lens Correction
BCC Lens Blur Dissolve
BCC Lens Blur
BCC LED
BCC Layer Deformer
BCC Laser Beam
BCC Kaleida Dissolve
BCC Jitter Basic
BCC Jitter
BCC Invert Solarize
BCC Hue-Sat-Lightness
BCC Halftone
BCC Grunge
BCC Grid Wipe
BCC Granite
BCC Gradient
BCC Glow Matte
BCC Glow Alpha Edges
BCC Glitter
BCC Glint
BCC Glare
BCC Gaussian Blur
BCC FX Browser
BCC Fractal Noise
BCC Flutter Cut
BCC Flicker Fixer
BCC Fire
BCC Film Process
BCC Film Grain
BCC Film Glow Dissolve
BCC Film Glow
BCC Film Damage
BCC Fast Lens Blur
BCC Fast Flipper
BCC Fast Film Process
BCC Fast Film Glow Dissolve
BCC Fast Film Glow
BCC FAQ
BCC Extruded Text
BCC Extruded Spline
BCC Extruded EPS
BCC Emboss
BCC Effects List
BCC Edge Lighting
BCC Edge Grunge
BCC Edge Cleaner
BCC DVE Basic
BCC DVE
BCC Dv Fixer
BCC Dust and Scratches
BCC Dropout Fixer
BCC Drop Shadow
BCC Displacement Map
BCC Directional Blur
BCC DeNoise
BCC Deinterlace
BCC DeGrain
BCC Damaged TV Dissolve
BCC Damaged TV
BCC Cylinder
BCC Curl Dissolve
BCC Curl
BCC Cube
BCC Cross Zoom
BCC Cross Melt
BCC Cross Glitch
BCC Criss-Cross Wipe
BCC Crash Zoom Dissolve
BCC Correct Selected Color
BCC Corner Pin Studio
BCC Corner Pin
BCC Composite Dissolve
BCC Composite Choker
BCC Composite
BCC Compare Mode
BCC Common Controls - Avid
BCC Common Controls
BCC Comet
BCC Colorize Glow Dissolve
BCC Colorize Glow
BCC Colorize
BCC Color Palette
BCC Color Match
BCC Color Correction
BCC Color Choker
BCC Color Balance
BCC Clouds
BCC Cloth
BCC Chroma Key Studio
BCC Chroma Key
BCC Checker Wipe
BCC Charcoal Sketch
BCC Caustics
BCC Cast Shadow
BCC Cartooner
BCC Cartoon Look
BCC Burnt Film
BCC Bump Map
BCC Bulge
BCC Broadcast Safe
BCC Brightness-Contrast
BCC Brick
BCC Boost Blend
BCC Blur Dissolve
BCC Blur
BCC Blobs Wipe
BCC Beauty Studio
BCC Beat Reactor Integrated
BCC Beat Reactor
BCC AVX Licensing
BCC Artists Poster
BCC Apply Modes
BCC Alpha Spotlight
BCC Alpha Process
BCC Alpha Pixel Noise
BCC AE Licensing
BCC 3D Image Shatter
BCC 3D Extruded Image Shatter
BCC 3 Way Color Grade
BCC 2D Particles
BCC+ Atmospheric Glow