In Part 1 of this tutorial, Imagineer Systems Product Manager Martin Brennand
takes you through setting up a camera solve in Mocha Pro, then exporting to
FBX. In Part 2 Martin goes through setting up a simple card set extension
scene in Nuke using the exported FBX data. You can see Part 2 here:
https://vimeo.com/69243078 Thanks to Steve Blasini at BFX Imageworks for the
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