Silhouette includes tools to create depth mattes from 2D sources for feature film and VFX
- Shapes can be assigned individual depth values
- Horizon, Ramp, Hall and Tunnel gradient depth tools
- Alpha tool that converts the alpha channel generated by other Silhouette nodes (zMatte, Power Matte, Roto, Paint, etc) into a depth map
- Output to stereo displays
There are a number of tools to create depth maps for 2D images which include: Constant, Horizon, Ramp, Hall, Tunnel, Edges, and Alpha.
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