BCC Composite

BCC Key & Blend

composite2.sourcelayer composite2.mixlayer
Source layer Mix layer
composite2.mixinfront.40 composite2.mixinfront.60
Mix in Front=40 Mix in Front=60

Overview

Composite offers a variety of options for compositing one layer over another. This filter also offers a PixelChooser for greater creative control.

Function

Presets and Common Controls

BCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browser™.

BCC filters also include common controls that configure global effect preferences and other host-specific effect settings.

For more information about working with presets and other common controls, Click Here.

  • Vegas Pro Workflow Tip:  To use the Light Wrap feature in Vegas Pro you must apply the filter in Custom Composite Mode.  For more information on working with Custom Composite Modes in Vegas, Click Here.Vegas Custom CompositeUsing Custom Composites in Vegas Pro

Compare Mode

The BCC Compare Mode provides a convenient mechanism to compare the effect result with the original source layer. It provides several variations on basic split-screen views with the filtered clip placed next to the unedited original.

For more information on the Compare Mode,Click Here.

The Mix Layer menu chooses any clip or layer in the composition to composite with the source layer.

When the Apply Geometrics to Mix Layer checkbox is off (the default), the Mix Layer is resized to the size of the source image. When this checkbox is enabled, the controls in the Mix Layer Geometrics group are applied to the mix layer before it is composited.

One application for using Mix Layer Geometrics is a pan-and-scan effect on a large still image. You can use the Geometrics controls instead of precomposing and applying the filter to the precomp.

Mix Layer Geometrics Parameter Group

If the source image is opaque, selecting the Source Opaque checkbox can speed rendering and preview times. If your source is partially transparent, deselect this option for best results.

Scale X and Scale Y adjust the size of the source along the X and Y axis respectively. These parameters are scaled as percentages of the source’s original width or height. Thus, a Scale X setting of 200 produces a source twice as wide as the original source. Select the Lock to Scale X checkbox to keep the Scale X and Y values in proportion.

Position XY sets the X and Y coordinates of the center point of the source.

Position Z adjusts the apparent depth of the source. Decreasing negative values move the source closer to the viewer, while increasing positive values move the source farther away.

Tumble, Spin, and Rotate move the source around the X, Y, and Z axis, respectively. Tumble, Spin, and Rotate can be animated over values greater than 360° in order to make the source complete more than one full revolution.

The Crop controls crop the edges of the Mix Layer image. The Crop Top-Left and Crop Bot- Right set the upper left and lower right corners of a rectangle that defines the borders of the cropped image.

Blend softens the edges of the image by reducing their opacity.

The Apply Mode menu controls how the source and Mix Layers are composited. This filter is most useful with Apply Modes other than Normal.

composite2.normal composite2.scalescreen composite2.lightness
Normal Scale Screen Lightness

For descriptions of all the possible Apply Modes, Click Here.

Apply Mix blends the Apply Mode setting with the Mix From menu setting. The resulting mixed mode is used to composite the Mix Layer over the original source media. For example, if Apply Mode is set to Lighten and Mix From is set to Normal, then Apply Mix blends the Lighten and Normal apply modes. In this case, an Apply Mix setting of 0 uses the Normal apply mode, and an Apply Mix setting of 100 uses the Lighten apply mode. An Apply Mix setting of 50 blends the two apply modes equally.

You can use Apply Mix to soften the effect of a given apply mode, or to animate from one apply mode to another over time.

If the Enable Bright/Contrast checkbox is enabled, the following Brightness and Contrast parameters are active.

Brightness adjusts the brightness of the composite image. Increasing positive values lighten the composite, while decreasing negative values darken the composite.

composite2.brightness.neg25 composite2.brightness.0 composite2.brightness.25
Brightness= -25 Brightness=0 Brightness=25

Contrast adjusts the contrast in the composite image. Increasing this value increases contrast, while decreasing this value decreases contrast.

composite2.contrast.neg50 composite2.brightness.0 composite2.contrast.50
Contrast= -25 Contrast=0 Contrast=25

Levels/Gamma Parameter Group

The parameters in the group function the same as they do in the Levels/Gamma filter. See the Levels/Gamma filter for illustrations of the following parameters.

If the Enable Levels/Gamma checkbox is enabled, the output will squeeze into the legal color range.

Input Black sets the channel values of the input image that are treated as pure black by the filter. All pixels whose value is lower than the Input Black value become the Output Black color. For example, if Input Black is set to 50, all pixels with a value of 50 or less are output to a value of 0. The remaining values (50-255) are remapped to produce a smooth gradient from black to white.

Input White sets the channel values of the input image that are treated as pure white by the filter. All pixels whose value is higher than the Input White value become the Output White color. For example, if Input White is set to 200, all pixels with a value of 200 or more are output to a value of 255. The remaining values (0-200) are remapped to produce a smooth gradient from black to white.

Gamma controls the slope of the curve used to convert from the input color values to output values in pixels brighter than Input Black and darker than Input White. Increasing Gamma from the default of 100 lightens the image and decreases contrast, while decreasing Gamma darkens the image and increases contrast.

Output Black sets the channel value at which black source pixels are output. For example, if Output Black is set to 15, all pixels whose values are 0-15 are output to a value of 15. If you are working with broadcast material, you may need to raise the Output Black value in order to avoid NTSC-illegal black levels.

Output White sets the channel value at which white source pixels are output. For example, if Output White is set to 240, all pixels whose values are 240-255 are output to a value of 240. If you are working with broadcast material, you may need to decrease the Output White value to avoid NTSC-illegal white levels.

Mix in Front mixes the Mix Layer in front of the source layer. Increasing this value increases the opacity of the Mix Layer.

composite2.mixinfront.40 composite2.mixinfront.60
Mix in Front=40 Mix in Front=60

Mix Behind mixes the chosen Mix Layer behind the source layer. Changes to this setting are only visible if the source layer is partially transparent. Increasing this value increases the opacity of the Mix Layer.

If both Mix Behind and Mix in Front are used, the Mix Layer is first composited behind the source. The Apply Mode, Apply Mix and Apply Mix From settings are then used to composite the Mix Layer over the initial composite of the source and the Mix Layer.

The Alpha menu setting determines which information is used to create the output alpha.

  • Original uses the source layer’s alpha as the output alpha.
  • Composite creates a composite alpha channel in which pixels that are opaque in either the source or the Mix Layer are opaque.
  • Mix Layer uses the Mix Layer’s alpha as the output alpha.

The Mix Back parameters allow you to quickly create transitions between the source layer, composite image, and Mix Layer without having to adjust multiple parameters.

When the Enable Mix Back checkbox is selected, the Mix Back and Mix Back From settings are used. When Enable Mix Back is deselected, the Mix Back parameters have no affect.

The Mix Back menu determines which pixels are mixed.

When Slider is selected, all pixels are affected, and Mix Back determines how the pixels in the source and Mix Layers are composited. If Mix Back is –100, the source layer is completely opaque. As Mix Back approaches 0, the composite image becomes increasingly opaque. At 0, the composite image is completely opaque. Increasing Mix Back above 0 makes the Mix Layer increasingly opaque, and at a value of 100, the Mix Layer is completely opaque.

composite.slider.neg100 composite.slider.0 composite.slider.100
Mix Back= -100 Mix Back=0 Mix back=100

When PixelChooser is selected, pixels are mixed according to the selection in the PixelChooser. Pixels that are fully selected in the PixelChooser are mixed according to the Mix Back Max setting. Pixels that are fully unselected in the PixelChooser are mixed according to the Mix Back Min setting. Pixels that are partially selected are mixed to intermediate values between the Mix Back Min and Mix Back Max settings. Mix Back Min and Mix Back Max each work in the same way as the Mix Back parameter used when Mix Back From is set to Slider. If the Mix Back Min and Mix Back Max settings are the same, then the PixelChooser selection has no effect.

In the examples below, the PixelChooser selects pixels inside an oval-shaped region, and Mix Back Min is –100.

composite.slider.neg100 composite.pc.0 composite.pc.100
Mix Back Max= -100 Mix Back Max=0 Mix Back Max=100
  • When Original Alpha is selected, the alpha channel in the source layer is used to determine which pixels are selected. When Original Alpha is selected, the source’s alpha channel is not used for compositing–that is, the source behaves like a fully opaque layer. Pixels that are fully opaque in the source alpha are mixed according to the Mix Back Max setting. Pixels that are fully transparent in the source alpha are mixed according the Mix Back Min setting. Pixels that are partially transparent in the source alpha are mixed to an intermediate value. Original Alpha is designed to allow you to create mattes for the Mix Back parameters by altering the source layer’s alpha channel.
composite.alpha.neg100 composite.alpha.0 composite.alpha.100
Mix Back Max= -100 Mix Back Max=0 Mix Back Max=100

The Mix Back, Mix Back Min, and Mix Back Max values are scaled by the Mix in Front value. Therefore, if Mix in Front is at a value less than 100, the Mix Layer never reaches full opacity, even if Mix Back or Mix Back Max is at 100. The range of opacities also varies according to the Apply Mode settings.

The Mix Back parameters provide the Composite filter with a great deal of creative potential.

  • The PixelChooser setting in the Mix Back From menu offers greater control over the appearance of a composite of two opaque layers. You can use the PixelChooser parameters to choose pixels in the source layer to control the mix of pixels.
  • Try using transfer modes and brightness and contrast adjustments to further enhance a Composite effect.
  • You can animate Mix Back Min and Mix Back Max to create a transition from the source layer, to a composite effect, and then to the Mix Layer.

PixelChooser

The BCC PixelChooser provides simple, built-in masking of the effect result.  The PixelChooser is generally used to select a portion of the image and restrict an effect to just the selected area while maintaining the original image content in unselected regions.  The selection can be based on geometric shapes or on the image’s luma/color properties.

For more information on the PixelChooser, Click Here.


Category:

BCC Film Style

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Licensing

BCC Time

Nested Subgroup

BCC Image Restoration

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

BCC Art Looks

BCC Art Looks

BCC Stylize

BCC Textures

BCC Art Looks

BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Transitions

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Match Move

BCC Match Move

BCC Color & Tone

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Perspective

BCC Warp

BCC Transitions

BCC Perspective

BCC Stylize

BCC Transitions

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Blur & Sharpen

BCC Warp

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Image Restoration

BCC Perspective

BCC Perspective

BCC Key & Blend

BCC Stylize

BCC Lights

Uncategorized

BCC Stylize

BCC 3D Objects

BCC 3D Objects

BCC 3D Objects

BCC Film Style

BCC Transitions

BCC Film Style

BCC Perspective

BCC Blur & Sharpen

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Image Restoration

BCC Transitions

BCC Textures

BCC Browser

BCC Blur & Sharpen

BCC Lights

BCC Lights

BCC Lights

BCC Stylize

BCC Obsolete

Nested Subgroup

BCC Textures

BCC Transitions

BCC Stylize

BCC Art Looks

BCC Color & Tone

BCC Color & Tone

BCC Time

BCC Time

BCC Transitions

BCC Lights

BCC 3D Objects

BCC Stylize

BCC Obsolete

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

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Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Transitions

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

BCC Image Restoration

Nested Subgroup

BCC Warp

BCC Art Looks

BCC Time

BCC Key & Blend

BCC Key & Blend

BCC Stylize

BCC Transitions

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Transitions

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Textures

BCC Lights

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Stylize

BCC Stylize

BCC Transitions

BCC Transitions

BCC Warp

BCC Transitions

BCC Textures

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Stylize

BCC Obsolete

BCC Image Restoration

BCC Particles

BCC Particles

BCC Perspective

BCC Transitions

BCC Key & Blend

BCC Transitions

BCC Blur & Sharpen

BCC Lights

BCC Art Looks

BCC Lights

BCC Obsolete

BCC Textures

BCC Textures

BCC Obsolete

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BCC Time

BCC Transitions

BCC Art Looks

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BCC Time

BCC 3D Objects

BCC Time

BCC Time

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BCC Transitions

BCC Warp

BCC Warp

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BCC Film Style

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BCC Blur & Sharpen

BCC Image Restoration

Uncategorized

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BCC Stylize

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BCC Transitions

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BCC VR

BCC VR

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BCC Warp

BCC Textures

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BCC Obsolete

BCC Obsolete

BCC Obsolete

BCC Blur & Sharpen

BCC Image Restoration

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC Film Style

BCC Film Style

BCC Color & Tone

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Stylize

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

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BCC Film Style

BCC Stylize

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BCC Lights

BCC Color & Tone

BCC Film Style

BCC Art Looks

BCC Lens

BCC Optical Diffusion

BCC Lights

BCC Lens

BCC Grads and Tints

BCC Art Looks

BCC Key & Blend

BCC Art Looks

BCC Grads and Tints

BCC Grads and Tints

BCC Film Style

BCC Film Style

BCC Image Restoration

BCC Image Restoration

BCC Color & Tone

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Color & Tone

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Key & Blend

BCC Color & Tone

BCC Lights

BCC Film Style

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Optical Diffusion

BCC Art Looks

BCC Color & Tone

BCC Key & Blend

BCC Lights

BCC Art Looks

BCC Color & Tone

BCC Lights

BCC Lens

BCC Lights

BCC Lights

BCC Film Style

BCC Color & Tone

BCC Key & Blend

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Art Looks

BCC Key & Blend

BCC Key & Blend

BCC Lights

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Lens

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Grads and Tints

BCC Textures

BCC Film Style

BCC Grads and Tints

BCC Perspective

BCC Transitions

BCC Lens

BCC Art Looks

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

BCC 3D Objects

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Effect:
BCC+X-Ray
BCC+Wide Angle Lens
BCC+Video Glitch Dissolve
BCC+Transform
BCC+Tint
BCC+Three Strip
BCC+Textures
BCC+Sunset
BCC+Streaks
BCC+Split Tone
BCC+Split Field
BCC+Skin Tone
BCC+Silk
BCC+Shadows/Highlights
BCC+Sepia
BCC+Selective Saturation
BCC+ReLight
BCC+Reflector
BCC+Rays
BCC+Radial Tint
BCC+Radial Exposure
BCC+Rack Focus
BCC+Polarizer
BCC+Photographic
BCC+Overexpose
BCC+Optical Dissolve
BCC+Non-Additive Mix
BCC+Night Vision
BCC+Net
BCC+ND Gradient
BCC+Mist
BCC+Math Composite
BCC+Low Contrast
BCC+Looks
BCC+Light
BCC+Lens Flare
BCC+Lens Distortion
BCC+Key Light
BCC+Kelvin
BCC+Infrared
BCC+Ice Halos
BCC+Holdout Composite
BCC+High Contrast
BCC+Harris Shutter
BCC+Halo
BCC+Grade
BCC+Glow Edges
BCC+Glow Darks
BCC+Glow
BCC+Gels
BCC+FX-Editor
BCC+Frost
BCC+Fog
BCC+Film Stocks
BCC+Eye Light
BCC+Enhancing
BCC+Edge Composite
BCC+Dual Gradient
BCC+Double Fog
BCC+Diffusion
BCC+Develop
BCC+Detail
BCC+Depth of Field
BCC+DeFringe
BCC+Defog
BCC+DeBlock
BCC+DeBand
BCC+Day for Night
BCC+Cross Processing
BCC+Colorize Gradient
BCC+Color Spot
BCC+Color Shadow
BCC+Color Paste
BCC+Color Infrared
BCC+Color Gradient
BCC+Chromatic Aberration
BCC+Chroma Bands
BCC+Center Spot
BCC+Camera Shake
BCC+Borders
BCC+Bleach Bypass
BCC+Black and White
BCC+Ambient Light
BCC+ Vignette
BCC+ Video Glitch
BCC+ Two Strip
BCC+ Spin Blur Dissolve
BCC+ Smear Blur
BCC+ Rays Dissolve
BCC+ Radial Blur
BCC+ Rack Focus Dissolve
BCC+ Prism Dissolve
BCC+ Prism
BCC+ Multi-Star Dissolve
BCC+ Magic Sharp
BCC+ Light Leaks Dissolve
BCC+ Light Leaks
BCC+ Haze
BCC+ Fluorescent
BCC+ Flashing
BCC+ Film Grunge
BCC+ Film Glow Dissolve
BCC+ Film Glow
BCC+ F-Stop
BCC+ Dissolve
BCC+ Directional Blur Dissolve
BCC+ Directional Blur
BCC+ Cross Zoom Dissolve
BCC+ Crash Zoom Dissolve
BCC+ Composite
BCC+ Channel Blur YUV
BCC+ Channel Blur Dissolve
BCC+ Channel Blur
BCC+ Camera Shake Dissolve
BCC+ Blur
BCC+ Beauty Studio
BCC Z-Blur
BCC Z Space III
BCC Z Space II
BCC Z Space I
BCC Wooden Planks
BCC Wood Grain
BCC WitnessProtection
BCC Wire Remover
BCC Wild Cards
BCC Weave
BCC Wave
BCC Water Waves Dissolve
BCC Water Color
BCC Warp
BCC VR Sharpen
BCC VR Reorient
BCC VR Insert
BCC VR Flicker Fixer
BCC VR Blur
BCC Vignette Wipe
BCC Vignette
BCC VideoScope
BCC Video Morph
BCC Video Glitch
BCC Velocity Remap
BCC Veined Marble
BCC Vector Displacement
BCC Vector Blur Dissolve
BCC User Guide
BCC UpRez
BCC Unsharp Mask
BCC Type On Text
BCC Two Way Key
BCC Two Strip Color
BCC Twister
BCC Twirl
BCC Turbulence
BCC Tritone Dissolve
BCC Tritone
BCC Trails Basic
BCC Trails
BCC Title Studio
BCC Time Displacement
BCC Tile Wipe
BCC Tile Mosaic
BCC Textured Wipe
BCC Temporal Blur
BCC Swish Pan
BCC Super Blend
BCC Steel Plate
BCC Stars
BCC Star Matte
BCC Stage Light
BCC Spray Paint Noise
BCC Spotlight
BCC Spiral Blur
BCC Spin Blur Dissolve
BCC Spill Remover
BCC Sphere Transition
BCC Sphere
BCC Sparks
BCC Snow
BCC Smooth Tone
BCC Sequencer
BCC Scatterize
BCC Scanline
BCC Safe Colors
BCC Rough Glow
BCC Rock
BCC Ripple Dissolve
BCC Ripple
BCC Rings Wipe
BCC Ribbon Wipe
BCC RGB Pixel Noise
BCC RGB Edges
BCC RGB Displacement Dissolve
BCC RGB Blur Dissolve
BCC RGB Blend
BCC Reverse Spotlight
BCC Reptilian
BCC Remover
BCC Reframer
BCC Reflection
BCC Rectangular Wipe
BCC Rays Wedge
BCC Rays Textured
BCC Rays Streaky
BCC Rays Ripply
BCC Rays Ring
BCC Rays Radiant Spotlight
BCC Rays Radiant Edges
BCC Rays Puffy
BCC Rays Dissolve
BCC Rays Cartoon
BCC Rain
BCC Radial Wipe
BCC Radial Blur
BCC Pyramid Blur
BCC Prism Dissolve
BCC Prism
BCC Primatte Studio
BCC Presets
BCC Premult
BCC Preferences
BCC Posterize Time
BCC Posterize
BCC Polar Displacement
BCC PixelChooser – Legacy
BCC Pixel Fixer
BCC Pixel Chooser
BCC Pinning Controls
BCC Pin Art 3D
BCC Pencil Sketch
BCC Particle System
BCC Particle Illusion Dissolve
BCC Particle Illusion
BCC Particle Emitter 3D
BCC Particle Array 3D
BCC Pan And Zoom
BCC Page Turn
BCC Overview in Resolve
BCC Overview in FCP
BCC Overview in Avid
BCC Overview in Adobe
BCC Organic Strands
BCC Optical Stabilizer
BCC Optical Flow
BCC Noise Reduction
BCC Noise Map 2
BCC Noise Map
BCC MultiTone Mix
BCC Multi Stripe Wipe
BCC Multi Stretch Wipe
BCC Multi Shadow
BCC Motion Tracker Vegas
BCC Motion Tracker Resolve
BCC Motion Tracker Red
BCC Motion Tracker PRM
BCC Motion Tracker Motion
BCC Motion Tracker FCP
BCC Motion Tracker Avid
BCC Motion Tracker AE
BCC Motion Tracker
BCC Motion Key
BCC Motion Blur
BCC Mosaic
BCC Morph
BCC Mixed Colors
BCC Misalignment
BCC Median
BCC Matte Cleanup
BCC Matte Choker
BCC Match Move
BCC Match Grain
BCC Make Alpha Key
BCC Magic Sharp
BCC Looper
BCC Linear Wipe
BCC Linear Luma Key
BCC Linear Color Key
BCC Lightning
BCC Light Zoom
BCC Light Wrap
BCC Light Wipe
BCC Light Sweep
BCC Light Matte
BCC Light Leaks Dissolve
BCC Light Leaks
BCC Levels Gamma
BCC Lens Transition
BCC Lens Shape
BCC Lens Flash
BCC Lens Flare Spiked
BCC Lens Flare Round
BCC Lens Flare Dissolve
BCC Lens Flare Advanced
BCC Lens Flare 3D
BCC Lens Distortion Wipe
BCC Lens Correction
BCC Lens Blur Dissolve
BCC Lens Blur
BCC LED
BCC Layer Deformer
BCC Laser Beam
BCC Kaleida Dissolve
BCC Jitter Basic
BCC Jitter
BCC Invert Solarize
BCC Hue-Sat-Lightness
BCC Halftone
BCC Grunge
BCC Grid Wipe
BCC Granite
BCC Gradient
BCC Glow Matte
BCC Glow Alpha Edges
BCC Glitter
BCC Glint
BCC Glare
BCC Gaussian Blur
BCC FX Browser
BCC Fractal Noise
BCC Flutter Cut
BCC Flicker Fixer
BCC Fire
BCC Film Process
BCC Film Grain
BCC Film Glow Dissolve
BCC Film Glow
BCC Film Damage
BCC Fast Lens Blur
BCC Fast Flipper
BCC Fast Film Process
BCC Fast Film Glow Dissolve
BCC Fast Film Glow
BCC FAQ
BCC Extruded Text
BCC Extruded Spline
BCC Extruded EPS
BCC Emboss
BCC Effects List
BCC Edge Lighting
BCC Edge Grunge
BCC Edge Cleaner
BCC DVE Basic
BCC DVE
BCC Dv Fixer
BCC Dust and Scratches
BCC Dropout Fixer
BCC Drop Shadow
BCC Displacement Map
BCC Directional Blur
BCC DeNoise
BCC Deinterlace
BCC DeGrain
BCC Damaged TV Dissolve
BCC Damaged TV
BCC Cylinder
BCC Curl Dissolve
BCC Curl
BCC Cube
BCC Cross Zoom
BCC Cross Melt
BCC Cross Glitch
BCC Criss-Cross Wipe
BCC Crash Zoom Dissolve
BCC Correct Selected Color
BCC Corner Pin Studio
BCC Corner Pin
BCC Composite Dissolve
BCC Composite Choker
BCC Composite
BCC Compare Mode
BCC Common Controls - Avid
BCC Common Controls
BCC Comet
BCC Colorize Glow Dissolve
BCC Colorize Glow
BCC Colorize
BCC Color Palette
BCC Color Match
BCC Color Correction
BCC Color Choker
BCC Color Balance
BCC Clouds
BCC Cloth
BCC Chroma Key Studio
BCC Chroma Key
BCC Checker Wipe
BCC Charcoal Sketch
BCC Caustics
BCC Cast Shadow
BCC Cartooner
BCC Cartoon Look
BCC Burnt Film
BCC Bump Map
BCC Bulge
BCC Broadcast Safe
BCC Brightness-Contrast
BCC Brick
BCC Boost Blend
BCC Blur Dissolve
BCC Blur
BCC Blobs Wipe
BCC Beauty Studio
BCC Beat Reactor Integrated
BCC Beat Reactor
BCC AVX Licensing
BCC Artists Poster
BCC Apply Modes
BCC Alpha Spotlight
BCC Alpha Process
BCC Alpha Pixel Noise
BCC AE Licensing
BCC 3D Image Shatter
BCC 3D Extruded Image Shatter
BCC 3 Way Color Grade
BCC 2D Particles
BCC+ Atmospheric Glow